As any major honors show nears, one notices a clamor to include of new categories to acknowledge overlooked contributions and satisfy the hearts of followers with niche passions.
Another commentator made the case advocating for terror-themed awards. That would rule. Equally deserving are strategy board titles, representing a passionate advocate's mission. However, I must insist if I try to elbow in front since similar to dedicated enthusiasts, I have a cast-iron argument supporting my request remains most pressing above others. The demand is this: It's essential to create a classification for brain-teasing titles.
The Genre Classification Challenge
Classifying creative works defies precise measurement; it remains highly personal, and inevitably spark debates concluding with vague boundaries. There’s a reason cinema institutions steer clear of genre categories. However, it represents an unavoidable compromise in the world of interactive entertainment, showing incredible range they barely qualify a single creative category.
For the full spectrum of gaming accomplishments to gain proper attention, while allowing diverse titles to compete fairly, specific award classifications remain vital.
Current Gaming Award Categories
The major gaming awards currently feature classifications covering Action, Action/Adventure, Role-Playing, Combat games, Sim/Strategy, plus athletic and racing experiences. Collectively, these award types effectively encompass numerous genres, allowing placement accommodating various experiences.
This doesn't apply to logic-based experiences. No appropriate category exists to put them. Consider three of this year’s best games, all very different: structural challenges in a particular game, fast-paced pattern recognition of another game, engaging interpersonal challenges in another game. What category would fit them within current classifications? Simply put, no category fits.
Acknowledgment Issues
Numerous examples exist excellent brain-teasers launched regularly that have no home during gaming ceremonies, unless they happen to qualify classification types such as Handheld titles, Virtual reality experiences, or the extremely competitive small studio competitions.
- A renowned logic title received no recognition in any category in 2014
- A different innovative game was excluded that year
- A beloved organization game got ignored recently
- Just some logic titles barely qualified for independent or mobile categories
Value of Brain-Teasers
These are often modest productions, but the art behind logic titles is of massive significance. Famous handheld logic titles rank among the most-played games in the world maintaining this status for an extended period.
The legendary block-stacking game rivals well-known building titles competing to become best-selling game of all time; it’s also in the running for best game of all time. Puzzle games are foundational for gaming as medium, and engaging with almost every other genre.
Recommendation and Reasoning
Logic titles wouldn't face this problem. One could readily select five nominees engaging, different, qualified experiences each ceremony simply — perhaps, with difficulty, because you’d have to leave numerous deserving experiences.
To emphasize again, these include experiences without proper classification in important events. Logic title developers are working at the challenging frontier interactive creation, developing some of essential manifestations of gaming itself. Comparable to cinema stunt performers, they warrant appreciation. Let’s not keep them waiting decades.